Search found 37 matches
- Fri Dec 05, 2014 11:10 pm
- Forum: Complaints/Suggestions
- Topic: Medic Buff (pretty please?)
- Replies: 34
- Views: 8896
Re: Medic Buff (pretty please?)
As for the damage issue: I do believe a higher damage cap should be installed. I think something around the range of 270-540 where is 540 for maximum damage and 270 for low end close range damage. This is essentially double the damage to make crossbow medics more viable. As for the ubercharge issue:...
- Sun Nov 09, 2014 2:58 am
- Forum: Reports/Ban Disputes
- Topic: Spamer
- Replies: 5
- Views: 2060
Re: Spamer
I've found enough proof to prove this person is completely toxic to the server from the moment he's joined. This proof also joins day breaks report of him spamming and being very cautious if admins are on. Due to the level of toxicity this person is i believe a heavy punishment is in order. This ima...
- Thu Nov 06, 2014 12:21 am
- Forum: Complaints/Suggestions
- Topic: I am very mad.
- Replies: 32
- Views: 9513
Re: I am very mad.
This is becoming redundant, we already know white sedan was within his rights and enacted very minimal punishments, we all know he threatened a DDoS attack. The protocol at this point would be to lock this post and permaban the guy.
- Tue Oct 21, 2014 9:59 pm
- Forum: Complaints/Suggestions
- Topic: guilmon
- Replies: 4
- Views: 1788
Re: guilmon
This is most likely due to his admin application and jutzi's rephrasing the fact that he did not give him his referal.
http://www.disc-ff.com/viewtopic.php?f=50&t=5262
Either provide proof, or please TRASH this post.
http://www.disc-ff.com/viewtopic.php?f=50&t=5262
Either provide proof, or please TRASH this post.
- Tue Oct 14, 2014 10:32 pm
- Forum: Complaints/Suggestions
- Topic: Teleporting Boss Bug
- Replies: 12
- Views: 3966
Re: Teleporting Boss Bug
I have warned fire about this bug previously, although a post never hurts as a reminder and opinions.
In my opinion there's a few pros and cons. Mostly to do with if you can pull it off, it becomes overpowered. However it requires split second timing and stops telefrags.
In my opinion there's a few pros and cons. Mostly to do with if you can pull it off, it becomes overpowered. However it requires split second timing and stops telefrags.
- Mon Sep 29, 2014 2:15 am
- Forum: Boss Suggestions
- Topic: FF2 BOSS SUGGESTIONS [OLD]
- Replies: 1057
- Views: 367061
Re: FF2 BOSS SUGGESTIONS
Hale: Shiny Magikarp Weapon: The Holy Mackeral Model: Scout Attack damage: About half as much as bonk boy, but massive damage to buildings. Rage: (Magikarp will rage often due to his weak nature) Turns into a shiny gyarados for 6 seconds, Is immobile, Ubered, and charges up hyper beam for 2 seconds,...
- Sat Sep 13, 2014 6:11 pm
- Forum: Trading/Item Discussion
- Topic: Srsly best offer evar.
- Replies: 3
- Views: 2409
Re: Srsly best offer evar.
Third gen, unwanted hat. Nty.
- Sat Sep 13, 2014 1:14 pm
- Forum: Trading/Item Discussion
- Topic: Srsly best offer evar.
- Replies: 3
- Views: 2409
Srsly best offer evar.
My unusual would be a Texas Ten Gallon Orbiting Fire effect.
Is Gud Deal?
- Thu Sep 11, 2014 11:33 pm
- Forum: Reports/Ban Disputes
- Topic: Jack.
- Replies: 7
- Views: 2300
Re: Jack.
I've also witnessed jack harassing players and admins, as well as just earlier today harassing sure and talking about him behind his back when he left the server. He doesn't have much play time on the servers and is a toxic player to the community.
- Wed Sep 03, 2014 7:40 pm
- Forum: Complaints/Suggestions
- Topic: Grid Walls issue
- Replies: 36
- Views: 10763
Re: Grid Walls issue
I'm for the removal. This map often crushes hales and there is literally no way for them to escape other than few bosses for them to rage with if they manage to react within the 2 second window. This map can also be exploited by medics or the god mode rtd roll leading to teleporting bosses sometime...