Search found 8 matches
- Wed Dec 16, 2015 10:27 pm
- Forum: Boss Suggestions
- Topic: FF2 BOSS SUGGESTIONS [OLD]
- Replies: 1057
- Views: 367011
Re: FF2 BOSS SUGGESTIONS
@Deity of the Mask Well I've never actually seen Bionic Commando played so I wouldn't know. But if he doesn't have the teleport or sentry gun then how are they the same? They're both robot engineers, use the gun slinger, mobility + super jump, song is up beat, etc. The only differences would be the...
- Tue Dec 15, 2015 1:43 am
- Forum: Complaints/Suggestions
- Topic: FF: Suggestions for removals, buffs, nerfs, and fixes
- Replies: 5
- Views: 2510
Re: FF: Suggestions for removals, buffs, nerfs, and fixes
Agreed on the first three; Hyrule Castle should be removed or further optimized. Nova_Prospekt has been updated, but that new version hasn't been loaded in yet. Freddy Fazbear could use a model update. However, past this line... Agent Smith Nerf: He could use an HP nerf if anything, but in terms of...
- Mon Dec 14, 2015 8:11 pm
- Forum: Complaints/Suggestions
- Topic: FF: Suggestions for removals, buffs, nerfs, and fixes
- Replies: 5
- Views: 2510
Re: FF: Suggestions for removals, buffs, nerfs, and fixes
I agree with all thought processes up to the point where to begin to talk about the Joker, where I disagree from that point on. Thanks for all the suggestions :) if it isn't too much of a hassle for Fire everything before the Joker stuff onward, those were really great ideas in my eyes. What's wron...
- Sun Dec 13, 2015 1:20 am
- Forum: Complaints/Suggestions
- Topic: FF: Suggestions for removals, buffs, nerfs, and fixes
- Replies: 5
- Views: 2510
FF: Suggestions for removals, buffs, nerfs, and fixes
Let's start w/ a removal suggestion. Hyrule Castle...I think it's the more decorated one, but this map gets an insane amount of lag which happens for the players and the hale as well leading to laggy gameplay. This is most noted at the beginning of the round when everyone tries to get up the stairs ...
- Fri Dec 11, 2015 9:23 pm
- Forum: Complaints/Suggestions
- Topic: Map exploits/issues ff/vsh(only)
- Replies: 54
- Views: 27876
Re: Map exploits/issues ff/vsh(only)
On C17 Square, near the red spawn, there's an area on top of the building that a hale can be pushed into w/ sentry gun fire. I can try and get a picture of this as it happened not a few minutes ago. It gets him stuck in there as there's an invisble wall alla round except that area so he gets stunloc...
- Sun Nov 22, 2015 10:35 pm
- Forum: Complaints/Suggestions
- Topic: Meseeks Boss Fix?
- Replies: 10
- Views: 2852
Re: Meseeks Boss Fix?
I Actually never been a fan of this boss. I'd kinda want his summoning powers to be like the administrator's. No the minions are mutually useless, and are there for a distraction. That would be waste of a summon and defeats the purpose of the entiriety of the boss. I agree however he should nt get ...
- Sun Nov 22, 2015 6:11 am
- Forum: Complaints/Suggestions
- Topic: Meseeks Boss Fix?
- Replies: 10
- Views: 2852
Re: Meseeks Boss Fix?
Like Samus, Mr. Meseeks has what is unofficially called a "half-uber", which specifically lets only backstab damage register at half-damage ( a stab normally doing 4242 does around 2100 ). hes not supposed to be able to take damage at all though Yea, that's kind of the problem with him. H...
- Fri Nov 20, 2015 10:38 pm
- Forum: Complaints/Suggestions
- Topic: Meseeks Boss Fix?
- Replies: 10
- Views: 2852
Meseeks Boss Fix?
I apologize if this is the wrong thread. Does it go in boss suggestions? Anyways. Meeseks has a bug right now where if you backstab him when he's "ubered" it registers as an actual backstab. This is actually horrible since when he rages he is stuck in place since it makes him taunt so it m...