How to fix the sound looping glitch on dodgeball
Posted: Wed Dec 03, 2014 11:28 pm
I know a lot of people have been getting annoyed at the flamethrower sound looping glitch on the dodgeball server, so I figured I'd post a fix for people so they didn't have to deal with temporary fixes such as snd_restart or having to mess with flamethrower sound files.
Create a text file containing the following text
Move this text file to your downloaded maps directory (SteamApps\common\Team Fortress 2\tf\download\maps)
I have taken the liberty of throwing all the sound fixes that I've made for my maps into a zip folder.
https://db.tt/ZKRpfw9n
Create a text file containing the following text
Spoiler
Name the text file after the map name, followed by _level_soundsSpoiler
For example, if you wanted to do this for bitchass you would save the file as tfdb_bitch_ass_final_level_sounds. Move this text file to your downloaded maps directory (SteamApps\common\Team Fortress 2\tf\download\maps)
I have taken the liberty of throwing all the sound fixes that I've made for my maps into a zip folder.
https://db.tt/ZKRpfw9n