Time limit for saxton hale server

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Mers
Posts: 440
Joined: Wed Apr 25, 2012 8:26 pm

Time limit for saxton hale server

Post by Mers »

Alot of players have been talking about having a time limit for when there are only 2 or 3 people alive giving them a certain amount of time to capture the point to prevent the round from being dragged on.
Last edited by Mers on Sun Nov 11, 2012 1:07 am, edited 2 times in total.
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((M H-D))
Posts: 8
Joined: Tue Nov 06, 2012 12:49 am
Location: Canada

Re: Time limit for saxton hale server

Post by ((M H-D)) »

Many popular Saxton servers let the round drag on, or get the admin to slay the players.
Last edited by ((M H-D)) on Sun Nov 11, 2012 5:58 am, edited 2 times in total.
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Fire
Owner
Posts: 4568
Joined: Fri Dec 10, 2010 12:27 am

Re: Time limit for saxton hale server

Post by Fire »

I will try and get this coded.
Last edited by Fire on Sun Nov 11, 2012 6:11 am, edited 2 times in total.
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Tony :3
Posts: 163
Joined: Mon Oct 22, 2012 6:58 pm

Re: Time limit for saxton hale server

Post by Tony :3 »

not to rush you, but id get this added soon. I constantly have to slay people who hide and never fight wasting peoples time "includes steam chats for complaints". I end up being raged for abuse by slaying them. This is a fairly common problem.
Last edited by Tony :3 on Wed Nov 28, 2012 2:05 am, edited 2 times in total.
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Dr. Axel Link
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Location: Lorule, Michigan

Re: Time limit for saxton hale server

Post by Dr. Axel Link »

An idea is having a 10 minute timer for each round. Depending on which you would rather I think it would be a cool update if you made "Naked Snake vs. The Boss" Reference from MGS3. Where The Boss says "In 10 minutes MiGs will come bomb the hell out of this place. I think that right after the characters line (ex. CBS and "It's like Christmas morning...") it should have the Boss say that. If that does happen then it's a Stalemate or whatever.
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