FF2 MAP SUGGESTIONS

Re: FF2 MAP SUGGESTIONS

Postby KnotRed » Thu Jan 05, 2017 8:41 pm

I'm leaving you Noire
Image
WHAT????Image
User avatar
KnotRed
 
Posts: 138
Joined: Sat Sep 24, 2016 2:31 pm
Location: Freak Fortress 2 Server #'s 2 & 3

Re: FF2 MAP SUGGESTIONS

Postby AgentApple50 » Fri Jan 27, 2017 11:30 pm

http://gamebanana.com/maps/193975

Another rats styled map, looks really fun, i'd give it a try :)
Image
AgentApple50
 
Posts: 77
Joined: Sat Jun 28, 2014 9:11 pm
Location: Somewhere...

Re: FF2 MAP SUGGESTIONS

Postby Breathe (In The Air) » Sun Feb 05, 2017 2:00 am

http://gamebanana.com/maps/193135

Very cool and interesting design of a map. Also made by a regular on the vsh servers.
And after a while, you can work on points for style. Like the club tie, and the firm handshake. A certain look in the eye and an easy smile.
User avatar
Breathe (In The Air)
 
Posts: 1
Joined: Mon Nov 14, 2016 6:23 am
Location: Outside The Wall

Re: FF2 MAP SUGGESTIONS

Postby Cloudy » Wed Feb 15, 2017 3:28 am

For a while I've been saying that I wanted to make a map for ff, after some time and a lot of procrastination I finally made did. I'm sure it sucks compared to other suggestions but it's worth a shot, yeah?

https://tf2maps.net/downloads/havasu.3312/update?update=8031
User avatar
Cloudy
 
Posts: 1
Joined: Wed Feb 15, 2017 2:53 am

Re: FF2 MAP SUGGESTIONS

Postby FeralGentleman » Thu Feb 16, 2017 10:36 pm

FeralGentleman wrote:These are two of my favorite maps that I think would make for very entertaining gameplay:

Cyberpunk: http://tf2.gamebanana.com/maps/50116
Wubwubwub: http://tf2maps.net/threads/wubwubwub.22393/

Just throwing these back out there for consideration for the Hale servers.
Last edited by FeralGentleman on Thu Feb 16, 2017 10:37 pm, edited 1 time in total.
"I hold a beast, an angel, and a madman in me, and my inquiry is as to their working, and my problem is their subjugation and victory, downthrow and upheaval, and my effort is their self-expression." - Dylan Thomas
User avatar
FeralGentleman
 
Posts: 5
Joined: Thu Feb 11, 2016 7:48 pm

Re: FF2 MAP SUGGESTIONS

Postby RevolverOceloto » Thu Mar 30, 2017 8:47 am

Request to remove vsh_aperture_b4. Makes people crash. thanks
I Dont have a solid sign. so have dis instead.
User avatar
RevolverOceloto
 
Posts: 18
Joined: Thu Mar 24, 2016 8:44 am

Re: FF2 MAP SUGGESTIONS

Postby KnotRed » Thu Mar 30, 2017 1:20 pm

RevolverOceloto wrote:Request to remove vsh_aperture_b4. Makes people crash. thanks

vsh_apeture_b4 is a semi-popular map and I rarely see people suddenly disconnect
I'm leaving you Noire
Image
WHAT????Image
User avatar
KnotRed
 
Posts: 138
Joined: Sat Sep 24, 2016 2:31 pm
Location: Freak Fortress 2 Server #'s 2 & 3

Re: FF2 MAP SUGGESTIONS

Postby Ace » Mon Apr 03, 2017 12:52 am

http://gamebanana.com/maps/194631

vsh_zelda_ww_outset_islandbsp
Image
User avatar
Ace
 
Posts: 79
Joined: Mon Apr 27, 2015 2:14 pm
Location: Final Desination (Fox Only)

Re: FF2 MAP SUGGESTIONS

Postby Dr. Axel Link » Mon Apr 03, 2017 1:48 am

Ace wrote:http://gamebanana.com/maps/194631

vsh_zelda_ww_outset_islandbsp


I'd suggest we wait for the guy to retexture it like he's planning, as everything is models and will slow lag like some of the other WW maps we've had.
User avatar
Dr. Axel Link
Server Admin
 
Posts: 544
Joined: Sat Jan 05, 2013 10:46 pm
Location: Lorule, Michigan

Re: FF2 MAP SUGGESTIONS

Postby Ace » Mon Apr 03, 2017 7:04 pm

Alright thats probably the way to go, i just wanted to suggest it because it looked like a good map.
Image
User avatar
Ace
 
Posts: 79
Joined: Mon Apr 27, 2015 2:14 pm
Location: Final Desination (Fox Only)

PreviousNext

Return to Complaints/Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest