Map exploits/issues ff/vsh(only)
Nova Prospekt exploit
I found a exploit as you can see form the pictures below
You can build sentry's in their and the hale can not kill you unless its a teleport hale. or by capping So just wanted to make this post about this.
~Camii
You can build sentry's in their and the hale can not kill you unless its a teleport hale. or by capping So just wanted to make this post about this.
~Camii
Last edited by CuteCamii on Fri May 19, 2017 3:28 am, edited 1 time in total.
Re: Nova Prospekt exploit
Is it just me, or are the image links broken?CuteCamii wrote:I found a exploit as you can see form the pictures below
You can build sentry's in their and the hale can not kill you unless its a teleport hale. or by capping So just wanted to make this post about this.
~Camii
Last edited by bijuu on Sat Jun 24, 2017 7:21 pm, edited 1 time in total.
Re: Nova Prospekt exploit
They're broken.bijuu wrote:Is it just me, or are the image links broken?CuteCamii wrote:I found a exploit as you can see form the pictures below
You can build sentry's in their and the hale can not kill you unless its a teleport hale. or by capping So just wanted to make this post about this.
~Camii
Last edited by Zaiders on Mon Jun 26, 2017 12:56 am, edited 1 time in total.
- RevolverOceloto
- Posts: 146
- Joined: Thu Mar 24, 2016 8:44 am
- Location: Earth
Re: Map exploits/issues ff/vsh(only)
This is kind of an exploit so i'll make it quick. if by any chance you get the snail rtd roll when the round's fading/ending and you respawn alive with the effect still on you. it can end and give you the power to move freely before anyone else giving you the advantage to maybe make a line of defence or a sentry nest before the hale knowing of it.
Last edited by RevolverOceloto on Mon Jul 10, 2017 5:05 pm, edited 1 time in total.
- AgentApple50
- Posts: 87
- Joined: Sat Jun 28, 2014 9:11 pm
- Location: Somewhere...
Re: Map exploits/issues ff/vsh(only)
All buildings and uber gained during the pre-round countdown are reset once it reaches 0, so it only gives you one or two seconds of extra movement speed. I don't see it as a major issue anyways.RevolverOceloto wrote:This is kind of an exploit so i'll make it quick. if by any chance you get the snail rtd roll when the round's fading/ending and you respawn alive with the effect still on you. it can end and give you the power to move freely before anyone else giving you the advantage to maybe make a line of defence or a sentry nest before the hale knowing of it.
Last edited by AgentApple50 on Tue Jul 11, 2017 1:46 am, edited 1 time in total.
- Hawk #Pybro
- Posts: 9
- Joined: Mon Apr 03, 2017 8:30 pm
- Location: Austria
Re: Map exploits/issues ff/vsh(only)
Ness can't rage on 2FortDesk - I guess something's glitched as his rage simply doesn't appear & therefore does no dmg
- Hawk #Pybro
- Posts: 9
- Joined: Mon Apr 03, 2017 8:30 pm
- Location: Austria
Re: Map exploits/issues ff/vsh(only)
Player CoolKId (don't know his full name) reports that both pyro and spy are invisible to him as Spicy Candy on Nova Prospekt.
Not sure if he completed his recording or restarted before finishing & he was new to the FF#1 server, so I'm posting here just to let you know.
Might have been an issue on his ends bc of some mod tbh
Not sure if he completed his recording or restarted before finishing & he was new to the FF#1 server, so I'm posting here just to let you know.
Might have been an issue on his ends bc of some mod tbh
Re: Map exploits/issues ff/vsh(only)
Issues with Hella_Swag
Decent map construction, and it would probably be a great map. The problem is, it is loaded with annoying sounds, even down to changing the hit sounds into something annoying. If this isn't a valid complaint, feel free to ignore, but I am not a fan.
Decent map construction, and it would probably be a great map. The problem is, it is loaded with annoying sounds, even down to changing the hit sounds into something annoying. If this isn't a valid complaint, feel free to ignore, but I am not a fan.
- fishermatt3552
- Veteran
- Posts: 326
- Joined: Mon Apr 03, 2017 5:44 pm
- Location: Canton, MI, USA
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Re: Map exploits/issues ff/vsh(only)
I believe that's the point of the map LanlissLanliss wrote:Issues with Hella_Swag
Decent map construction, and it would probably be a great map. The problem is, it is loaded with annoying sounds, even down to changing the hit sounds into something annoying. If this isn't a valid complaint, feel free to ignore, but I am not a fan.
Last edited by fishermatt3552 on Mon Jul 17, 2017 8:19 pm, edited 1 time in total.
Re: Map exploits/issues ff/vsh(only)
Also in Vsh_Hella_swag, He can't use starstorm, It dissapears.Hawk #Pybro wrote:Ness can't rage on 2FortDesk - I guess something's glitched as his rage simply doesn't appear & therefore does no dmg
Last edited by Astro on Fri Jul 21, 2017 1:44 pm, edited 1 time in total.