Map exploits/issues ff/vsh(only)

Re: Map exploits/issues ff/vsh(only)

Postby Armen » Tue Feb 02, 2016 7:51 am

Dr. Axel Link wrote:[vsh_delfino_airstrio_pb1] [Map is too large/extreme long rounds]

The rounds (preround included) on this map on average take 10-15 minutes, meaning only 1-3 bosses are played on the map.
There is too much area with just water, the invis walls could be brought much closer, or add more land to the map so it isn't just a small island and 95% water.


I love Delfino Airstrip. Yes the map isn't perfect the way it is and it's not very enjoyable once the numbers of live players decrease I have to admit. Adding land would require someone to put in work and effort to do that but I feel like bringing the invisible walls closer to the actual map would help out a lot.
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Re: Map exploits/issues ff/vsh(only)

Postby AC/DC Freak » Fri Aug 05, 2016 11:57 pm

This might have already been suggested, but i think we should ban the sniper window spot on Toyfort, this spot is almost completely unreachable for super jump hales, some admins are allowing this spot. but i personally feel this spot should be banned. Seeing what other admins think.
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Re: Map exploits/issues ff/vsh(only)

Postby FawfulRoach » Sat Aug 06, 2016 12:00 am

AC/DC Freak wrote:This might have already been suggested, but i think we should ban the sniper window spot on Toyfort, this spot is almost completely unreachable for super jump hales, some admins are allowing this spot. but i personally feel this spot should be banned. Seeing what other admins think.

I agree with this. It is barely possible to get up there without some serious luck. Teleporting hales are a different thing, but I agree it should be banned for super jumpers and jumpers that jump less like Deman and Sans.
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Re: Map exploits/issues ff/vsh(only)

Postby Armen » Sat Aug 06, 2016 2:09 am

AC/DC Freak wrote:This might have already been suggested, but i think we should ban the sniper window spot on Toyfort, this spot is almost completely unreachable for super jump hales, some admins are allowing this spot. but i personally feel this spot should be banned. Seeing what other admins think.


I completely back this 100%. Never liked the spot and lots of people complain about it.
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Re: Map exploits/issues ff/vsh(only)

Postby Harmless » Sun Aug 07, 2016 3:24 am

vsh_crevice: If a medic heals any class and they fly up the jump pads/rafts with them, they can gain so much vertical momentum to where they can break the skybox. Also a thing on vsh_oh_multimaps.
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Re: Map exploits/issues ff/vsh(only)

Postby AC/DC Freak » Mon Aug 08, 2016 4:03 am

AC/DC Freak wrote:This might have already been suggested, but i think we should ban the sniper window spot on Toyfort, this spot is almost completely unreachable for super jump hales, some admins are allowing this spot. but i personally feel this spot should be banned. Seeing what other admins think.


i think we should just remove this map altogether honestly, theres a ton of bs sniper spots.
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Re: Map exploits/issues ff/vsh(only)

Postby Armen » Mon Aug 08, 2016 4:35 pm

AC/DC Freak wrote:
AC/DC Freak wrote:This might have already been suggested, but i think we should ban the sniper window spot on Toyfort, this spot is almost completely unreachable for super jump hales, some admins are allowing this spot. but i personally feel this spot should be banned. Seeing what other admins think.


i think we should just remove this map altogether honestly, theres a ton of bs sniper spots.


Other than the sniping spots, I enjoy the map.
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Re: Map exploits/issues ff/vsh(only)

Postby jonite1526 » Tue Aug 09, 2016 2:06 am

No sure if this was mentioned but theres an invisible wall/platform snipers/medics can get up on vsh_manncohq
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Re: Map exploits/issues ff/vsh(only)

Postby Charizard » Tue Aug 09, 2016 3:38 am

Armen wrote:
AC/DC Freak wrote:
AC/DC Freak wrote:This might have already been suggested, but i think we should ban the sniper window spot on Toyfort, this spot is almost completely unreachable for super jump hales, some admins are allowing this spot. but i personally feel this spot should be banned. Seeing what other admins think.


i think we should just remove this map altogether honestly, theres a ton of bs sniper spots.


Other than the sniping spots, I enjoy the map.


A lot of players enjoy this map. So I don't think it's a good idea. :P
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Re: Map exploits/issues ff/vsh(only)

Postby Darkone2e » Fri Sep 09, 2016 4:44 am

Charizard wrote:
Armen wrote:
AC/DC Freak wrote:
AC/DC Freak wrote:This might have already been suggested, but i think we should ban the sniper window spot on Toyfort, this spot is almost completely unreachable for super jump hales, some admins are allowing this spot. but i personally feel this spot should be banned. Seeing what other admins think.


i think we should just remove this map altogether honestly, theres a ton of bs sniper spots.


Other than the sniping spots, I enjoy the map.


A lot of players enjoy this map. So I don't think it's a good idea. :P


I have loved this map for a long while and do not really find the spots to be unreachable at all. Lets not get rid of another favorite map.
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