Best. News. EVER!
Best. News. EVER!
So I have been playtesting and guiding the direction of a game a very close friend of mine has been making call Occhio.
It just got greenlit on Steam!
http://steamcommunity.com/sharedfiles/f ... ext=occhio
Check it out! I might do some key giveaways once it's on the store.
I wanted to post here about the greenlight process before but Spicy said that would be spam.
Anyways, it's a really fun game. I can't wait to share it with you guys! I poured my heart into it.
Last edited by Anomaly on Sat Jun 11, 2016 9:01 am, edited 2 times in total.
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<22:54:21> "Person_Unknown": Anomaly, you're a great admin and you've got a bitchin' asss
- sambawarkiddo
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- Joined: Thu Aug 28, 2014 5:27 pm
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- sambawarkiddo
- Veteran
- Posts: 1815
- Joined: Thu Aug 28, 2014 5:27 pm
- Location: Clock Town
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Re: Best. News. EVER!
pretty much this. It'll be good to see how it goes. Could always do with more platformers.Mr Pail wrote:Looks good. Can't say no to a genuine platformer ^^
I've played the hell out of A Hat in Time's beta, and I am waiting on the full release of that, as well as waiting for Yuku Lele.
Keen to see where this goes.
Last edited by sambawarkiddo on Sat Jun 11, 2016 3:10 pm, edited 1 time in total.
Fire wrote:You're a admin?
Re: Best. News. EVER!
Currently the end-game boss (there are several bosses) after which the game is named after is being redesigned. Also trading cards and emoticons need to be designed still which is being worked on.
So expect it on the Steam Store in roughly 1-2 weeks and I should be getting a 5-10 pack of keys to give out, first come first serve.
Again, really excited about this. It took months to get greenlit. I've been handling contracts, playtesting, and giving input on the controls and backgrounds for this game for almost a year. I know it's just another indie game, but I spent a lot of time on this. I really, really can't wait for you guys to play it!
So expect it on the Steam Store in roughly 1-2 weeks and I should be getting a 5-10 pack of keys to give out, first come first serve.
Again, really excited about this. It took months to get greenlit. I've been handling contracts, playtesting, and giving input on the controls and backgrounds for this game for almost a year. I know it's just another indie game, but I spent a lot of time on this. I really, really can't wait for you guys to play it!
Feel free to add me!
<22:54:21> "Person_Unknown": Anomaly, you're a great admin and you've got a bitchin' asss
Re: Best. News. EVER!
Trailer #2
Last edited by Anomaly on Thu Jun 16, 2016 2:07 am, edited 1 time in total.
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<22:54:21> "Person_Unknown": Anomaly, you're a great admin and you've got a bitchin' asss
- sambawarkiddo
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Re: Best. News. EVER!
The gameplay is a mix between IWTBTG and Super Meat Boy. It's an entirely different engine though, made from scratch. In my play-testing I had the dev (Preston/Acerio) tighten the air control to increase difficulty and make it feel like your fault when you fuck up. It's everything but slippery. :)sambawarkiddo wrote:Looks somewhat based around the Meat Boy Engine
Also the boss fights are HARD.
Last edited by Anomaly on Fri Jun 17, 2016 10:31 pm, edited 2 times in total.
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<22:54:21> "Person_Unknown": Anomaly, you're a great admin and you've got a bitchin' asss
- sambawarkiddo
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Re: Best. News. EVER!
I'm liking the sound of it tbhAnomaly wrote:The gameplay is a mix between IWTBTG and Super Meat Boy. It's an entirely different engine though, made from scratch. In my play-testing I had the dev (Preston/Acerio) tighten the air control to increase difficulty and make it feel like your fault when you fuck up. It's everything but slippery. :)sambawarkiddo wrote:Looks somewhat based around the Meat Boy Engine
Also the boss fights are HARD.
Last edited by sambawarkiddo on Fri Jun 17, 2016 10:39 pm, edited 1 time in total.
Fire wrote:You're a admin?