[Deathrun] Remove Map SmexyTraps
- AgentApple50
- Posts: 87
- Joined: Sat Jun 28, 2014 9:11 pm
- Location: Somewhere...
[Deathrun] Remove Map SmexyTraps
Smexytraps is a terrible deathrun map, it is very poorly designed, has only like 9 traps, has no afk killer, and has no motivator. The only reason it is played is because people nominate it for the lulz since it is so bad. I think removing it is a great option. Lemme know what you deathrun players think below.
Re: [Deathrun] Remove Map SmexyTraps
I agree with Apple to have this map removed. Just to add there is also a part where the hale could taunt kill you.
- Overwatch Trooper 12
- Posts: 23
- Joined: Tue Jul 19, 2016 5:28 pm
- Location: Huntington Beach, CA, USA
Re: [Deathrun] Remove Map SmexyTraps
I agree on having Smexy removed. The map is not only poorly designed but it is also home to exploits and AFK's.
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Re: [Deathrun] Remove Map SmexyTraps
It was Mindacos' idea to keep the map
Last edited by Dongle on Sat Oct 08, 2016 2:56 am, edited 1 time in total.
- Deity of the Mask
- Veteran
- Posts: 238
- Joined: Thu Jun 25, 2015 7:32 am
- Location: Colorado Springs, Colorado
Re: [Deathrun] Remove Map SmexyTraps
I personally don't care if we keep it or not, it is broken but some people seem to love it for some reason.
Amiibo Alex wrote: My uncle is a lawyer, and I will take legal action to this.
Re: [Deathrun] Remove Map SmexyTraps
I don't mind if the map is kept or removed. While it is a really bad map it's at least functional and there aren't many(if at all) exploits.
If people want it removed then i'm all up for it I suppose.
It's supposed to be my d in yours
If people want it removed then i'm all up for it I suppose.
Dongle what did I tell you about putting words into my mouth?Dongle wrote:It was Mindacos' idea to keep the map
It's supposed to be my d in yours
Last edited by Mindacos on Sun Oct 09, 2016 1:40 am, edited 1 time in total.