Search found 43 matches

by infinitewrath
Tue Feb 17, 2015 4:57 am
Forum: Complaints/Suggestions
Topic: More to VIP?
Replies: 21
Views: 5297

Re: More to VIP?

3. Reserved slots in servers . This should more be for admins though, as sometimes there are times when an admin can't get into the server when someone is screwing around due to it being full although it would be nice for VIPs too. I would hate to see VIP slot reservations. I mostly play FF, though...
by infinitewrath
Sat Sep 06, 2014 4:32 pm
Forum: Complaints/Suggestions
Topic: Grid Walls issue
Replies: 36
Views: 10751

Re: Grid Walls issue

Infinitewrath, since you seem to be the most vocal opponent of this map and continue to refer to this thread as a basis to remove it, I'd like to address it directly. viewtopic.php?f=56&t=4387 I'd also just like to point out that this was the thread that should have killed the map in the first ...
by infinitewrath
Thu Sep 04, 2014 8:25 pm
Forum: Complaints/Suggestions
Topic: Grid Walls issue
Replies: 36
Views: 10751

Re: Grid Walls issue

I personally have enjoyed Grid Walls when it comes to be the next map. Does it have its issues? Yes, but so do other maps. Will you die from the walls crushing you? Yes, if you don't pay attention. Dues that make it bad? Nope. I can understand why others don't like it, however it is still a fun map...
by infinitewrath
Wed Sep 03, 2014 2:32 am
Forum: Complaints/Suggestions
Topic: Grid Walls issue
Replies: 36
Views: 10751

Re: Grid Walls issue

I used to hate this map but it grew on me. It's definitely the most INTENSE map we have at this time. If you've been stuck alone in a room with Hale for those incredibly long 3 seconds before the other set of doors open you know what i'm talking about! If your definition of intense is certain death...
by infinitewrath
Tue Sep 02, 2014 12:20 am
Forum: Complaints/Suggestions
Topic: Grid Walls issue
Replies: 36
Views: 10751

Re: Grid Walls issue

This map should have never made it to the server in the first place but by some act of god it's here and for some reason it's staying, despite the fact that it gets RTVed and there has been good enough feeling against the map by many. It's a terrible map that can't support the game mode or the numbe...
by infinitewrath
Sat Aug 23, 2014 5:08 am
Forum: Boss Suggestions
Topic: FF2 BOSS SUGGESTIONS [OLD]
Replies: 1057
Views: 364967

Re: FF2 BOSS SUGGESTIONS

Boss: Kirby Model ( model is too small though): http://steamcommunity.com/sharedfiles/filedetails/?id=104512876 Class: Heavy or Scout Weapon: Fist Movement: Has a ton of jumps to replace superjump, since he flys in the game, and he floats down. Rage: Sucks everyone in and kills and kirby disguises ...
by infinitewrath
Sun Aug 10, 2014 5:28 am
Forum: Map Suggestions
Topic: FF2 MAP SUGGESTIONS
Replies: 105
Views: 57112

Re: FF2 MAP SUGGESTIONS

X-rayted wrote:Another Japanese themed map, Suijin: http://tf2.gamebanana.com/maps/180671
we had this map before on the servers it was removed because pyros kept airblasting the hale into the ravine which delt 5k dmg a sec on hale
by infinitewrath
Sat Jul 26, 2014 5:06 am
Forum: Complaints/Suggestions
Topic: Homing projectiles additions?
Replies: 10
Views: 3342

Re: Homing projectiles additions?

hellbear88 wrote:wonder if its possible to have Homing min-gun bullets lol
Or medic syringes.
There is a version of the mod that allows for homing syringe
by infinitewrath
Fri Jul 25, 2014 8:46 am
Forum: Complaints/Suggestions
Topic: Homing projectiles additions?
Replies: 10
Views: 3342

Re: Homing projectiles additions?

3. Crossbow: No! I believe it would seem a bit like infinite ammo, as you have seen yourself... It does have a high-damage itself, let it be that you don't need any aim and a barely no reload speed. I don't see much of a problem with the crossbow getting it, the infinite ammo glitch was on a differ...
by infinitewrath
Fri Jul 25, 2014 1:59 am
Forum: Complaints/Suggestions
Topic: Homing projectiles additions?
Replies: 10
Views: 3342

Homing projectiles additions?

I was thinking about the homing projectiles for RTD and was curious if it would be possible to extend the list of weapons affected by homing projectiles. Here is a list of weapons I feel could having homing projectiles added to them: 1.Demo grenade launchers 2.Demo sticky launchers 3.Medic crossbow ...