Search found 19 matches

by Powerlord
Tue Aug 01, 2017 2:28 am
Forum: Complaints/Suggestions
Topic: Prop Hunt Maps
Replies: 111
Views: 31007

Re: Prop Hunt Maps

Since these were never answered... making a prophunt map, any things I should def have to make it good/better? on a side note is the cap point giving health a plugin or do I need to code that myself? As long as you make it like a normal control point (prop_dynamic with the "models/props_gamepla...
by Powerlord
Wed Jun 08, 2016 12:03 am
Forum: Complaints/Suggestions
Topic: [Map removal/fix suggestions] PropHunt
Replies: 26
Views: 5563

Re: [Map removal/fix suggestions] PropHunt

And then this community drove off one of the few map makers PropHunt has left. Congratulations, I hope you're happy with the maps that already exist, because there's a very good chance that unless Disc-FF's community has map makers in it already, that's all the maps you're going to get. We do not d...
by Powerlord
Mon Jun 06, 2016 9:38 pm
Forum: Complaints/Suggestions
Topic: [Map removal/fix suggestions] PropHunt
Replies: 26
Views: 5563

Re: [Map removal/fix suggestions] PropHunt

OK, since this topic has been brought up... The TF2 community as a whole is losing interest in PropHunt. As such, it's going to be harder to find mappers interested in making PropHunt maps. If you don't know what I'm talking about, I suggest you take a look at server populations of PropHunt servers ...
by Powerlord
Sat May 14, 2016 10:38 pm
Forum: Complaints/Suggestions
Topic: [Suggestion] PropHunt Backburner ban
Replies: 8
Views: 2253

Re: [Suggestion] PropHunt Backburner ban

I wonder if it has something to do with the hitbox detection on props (because Backburner does extra damage from behind).

But yeah, telling PropHunt to strip all attributes from the Backburner should work.
by Powerlord
Fri Apr 15, 2016 5:21 pm
Forum: Complaints/Suggestions
Topic: [Suggestion] PH Base Jumper
Replies: 12
Views: 3275

Re: [Suggestion] PH Base Jumper

sambawarkiddo wrote:My question for you Powerlord, actually, is that would writing this new plugin or addition be too difficult or time-consuming to do?
Since you did ask, I had some life events start happening the day after you posted this and put all development on all my SourceMod stuff on hold.
by Powerlord
Sat Mar 26, 2016 7:25 pm
Forum: Complaints/Suggestions
Topic: [Suggestion] PH Base Jumper
Replies: 12
Views: 3275

Re: [Suggestion] PH Base Jumper

My proposition is to have crits removed from the Market Gardener when the Base Jumper is Deployed. If this is something that can be done, I'd be interested in seeing if that works. Either way, I'm interested in hearing opinions on the matter. Can it be done? Probably. A new plugin would have to be ...
by Powerlord
Sun Dec 06, 2015 10:58 pm
Forum: Complaints/Suggestions
Topic: FF2: On !robot; stretch glitch
Replies: 12
Views: 3348

Re: FF2: On !robot; stretch glitch

This is happening because the Robot models don't have all the attachment points that the standard models do. So... cosmetics that use attachment points that don't exist appear to sit where they spawn instead. Even ignoring the !robot plugin, Valve should update the robot models to add the missing at...
by Powerlord
Tue Oct 20, 2015 2:24 am
Forum: Complaints/Suggestions
Topic: [Prophunt] Rounds not starting
Replies: 8
Views: 2752

Re: [Prophunt] Rounds not starting

I have another solution to implement, but it won't show up until the next version which incorporates some other changes too.
by Powerlord
Mon Oct 19, 2015 11:55 pm
Forum: Complaints/Suggestions
Topic: New map: Abandoned Prison
Replies: 51
Views: 12123

Re: New map: Abandoned Prison

Powerlord, so only the name of the config has to be changed? Guess that Fire could do that easily but here is it anyways: https://www.dropbox.com/s/qs8vxihuj8au5fb/ph_abandoned.cfg?dl=0 Can you tell me what texture isn't working in the surgery room? Here's a picture As for the control point issue F...
by Powerlord
Sun Oct 18, 2015 7:08 pm
Forum: Complaints/Suggestions
Topic: New map: Abandoned Prison
Replies: 51
Views: 12123

Re: New map: Abandoned Prison

Powerlord, so only the name of the config has to be changed? Guess that Fire could do that easily but here is it anyways: https://www.dropbox.com/s/qs8vxihuj8au5fb/ph_abandoned.cfg?dl=0 Can you tell me what texture isn't working in the surgery room? Here's a picture As for the control point issue F...