Search found 37 matches
- Mon Jan 16, 2017 8:45 pm
- Forum: Complaints/Suggestions
- Topic: Agent Smith's rage is bugged.
- Replies: 8
- Views: 2432
Re: Agent Smith's rage is bugged.
Going to post my experience on Pool Day with this. I was summoned as a minion on pool day, and I was knocked into the blue spawn. The other summons quickly died and most popped up on the red team, but in the blue spawn. I found I had to camp the blue spawn to stop players from respawning and ruining...
- Tue Jan 10, 2017 8:53 pm
- Forum: Complaints/Suggestions
- Topic: Broken Basic VIP on FF2
- Replies: 5
- Views: 2554
Re: Broken Basic VIP on FF2
Is it actually broken, or does it just give the on screen notification to add the server to your favorites to get basic VIP? Also in what situations does this happen? Does it occur only on map change? or does it happen randomly when you join one of the servers? If it occurs only during a map change...
- Tue Jan 10, 2017 2:27 am
- Forum: Complaints/Suggestions
- Topic: Broken Basic VIP on FF2
- Replies: 5
- Views: 2554
Broken Basic VIP on FF2
So, I've had all three Freak Fortress servers on my favorites forever, and I always join from my favorites list, yet my basic VIP has been broken for a while now. I was wondering if anyone else has noticed this.
- Sun Jan 08, 2017 4:29 pm
- Forum: Complaints/Suggestions
- Topic: VSH Heavy Taunt Crit Duration Buff?
- Replies: 3
- Views: 1827
Re: VSH Heavy Taunt Crit Duration Buff?
I haven't noticed this, but I use the tami, so I have a really short spin up time.
- Sun Jan 08, 2017 4:27 pm
- Forum: Complaints/Suggestions
- Topic: Suggestion: Fix for Nomination Problem
- Replies: 8
- Views: 2815
Re: Nomination System Suggestions
I really like the second one, and with the first point, either remove the cooldown if you disconnect or leave the nomination. Also, maybe randomization of the nominated maps on the list? Too often I find whoever nominated first (Like has a much easier to nominate map or is dead and so can go through...
- Thu Dec 22, 2016 3:21 am
- Forum: Off Topic
- Topic: TF2 and its Coding Stupidity
- Replies: 7
- Views: 2591
Re: TF2 and its Coding Stupidity
Disable steam cloud synchronization, you're most likely having issues with that. I'm not sure what tf2 code you read but only the source SDK is legally released. It's public knowledge the source engine is terrible. I know it is called the source SDK, but to be honest, I only really play TF2 on it a...
- Wed Dec 21, 2016 9:47 pm
- Forum: Boss Suggestions
- Topic: FF2 BOSS SUGGESTIONS [OLD]
- Replies: 1057
- Views: 367317
Re: FF2 BOSS SUGGESTIONS
Chimichangas Boss: Deadpool http://www.123mobilewallpapers.com/wp-content/uploads/2016/02/deadpool_game_hd_wallpaper.jpg Class: Soldier Weapon: Half-Zatoichi Charge Ability: Super-Jump HP: 575 x RED Player Rage: Multiple Rages -Flying Katanas (30% rage use) (Loch-n-Load with 2 katana shots. Damages...
- Wed Dec 21, 2016 4:48 pm
- Forum: Complaints/Suggestions
- Topic: FF2: Samus Making My Game Literally Unplayable
- Replies: 5
- Views: 1944
Re: FF2: Samus Rage Crash Bug
Not with samus yet. I have had an issue with some other bosses that change textures. Like Blutarch. I think it might just be a valve thing when too much changes at once.
- Wed Dec 21, 2016 4:47 pm
- Forum: Complaints/Suggestions
- Topic: FF2: Amp/Dispenser Engineer Assist Damage
- Replies: 5
- Views: 1873
Re: FF2: Amp/Dispenser Engineer Assist Damage
While I sort of agree with you, I see engineers at the top of the damage list very very often. And with little effort, unlike spies or snipers, who are just as common on the top scoring list. I'm not saying engineers don't do a lot for the team, but I am saying they don't really need help getting da...
- Wed Dec 21, 2016 4:44 pm
- Forum: Off Topic
- Topic: TF2 and its Coding Stupidity
- Replies: 7
- Views: 2591
Re: TF2 and its Coding Stupidity
It is...Armen wrote:I've never actually heard of this before.
That's pretty whack.
I've been wondering why I've been having these issues... For it to be something as stupid as that is annoying.