How to fix the sound looping glitch on dodgeball

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MoneyKidKing
Posts: 715
Joined: Thu Apr 10, 2014 12:15 am

How to fix the sound looping glitch on dodgeball

Post by MoneyKidKing »

I know a lot of people have been getting annoyed at the flamethrower sound looping glitch on the dodgeball server, so I figured I'd post a fix for people so they didn't have to deal with temporary fixes such as snd_restart or having to mess with flamethrower sound files.

Create a text file containing the following text
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"Weapon_Degreaser.FireLoop"
{
"channel" "CHAN_WEAPON"
"soundlevel" "SNDLVL_104dB"
"volume" "1.0"
"wave" "vo/null.wav"
}
"Weapon_FlameThrower.FireLoop"
{
"channel" "CHAN_WEAPON"
"soundlevel" "SNDLVL_104dB"
"volume" "1.0"
"wave" "vo/null.wav"
}
"Weapon_BackBurner.FireLoop"
{
"channel" "CHAN_WEAPON"
"soundlevel" "SNDLVL_104dB"
"volume" "1.0"
"wave" "vo/null.wav"
}
"Weapon_phlogistinator.FireLoop"
{
"channel" "CHAN_WEAPON"
"soundlevel" "SNDLVL_104dB"
"volume" "1.0"
"wave" "vo/null.wav"
}
"Weapon_Rainblower.FireLoop"
{
"channel" "CHAN_WEAPON"
"soundlevel" "SNDLVL_104dB"
"volume" "1.0"
"wave" "vo/null.wav"
}
Name the text file after the map name, followed by _level_sounds
Spoiler
You can check the name of the map by going to your downloaded maps directory (SteamApps\common\Team Fortress 2\tf\download\maps)
For example, if you wanted to do this for bitchass you would save the file as tfdb_bitch_ass_final_level_sounds.

Move this text file to your downloaded maps directory (SteamApps\common\Team Fortress 2\tf\download\maps)

I have taken the liberty of throwing all the sound fixes that I've made for my maps into a zip folder.

https://db.tt/ZKRpfw9n
Last edited by MoneyKidKing on Wed Dec 03, 2014 11:28 pm, edited 3 times in total.
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Banshee
Posts: 268
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Location: Worcester, MA

Re: How to fix the sound looping glitch on dodgeball

Post by Banshee »

I love you.

Edit:
Confirmed working. Thanks.
Last edited by Banshee on Fri Dec 05, 2014 11:18 pm, edited 2 times in total.
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kookie
Posts: 242
Joined: Mon Jul 27, 2015 6:55 pm
Location: Canada

Re: How to fix the sound looping glitch on dodgeball

Post by kookie »

Our Lord and Savior has brought us fortune and fixes! Praise you!
(I'm tired..)


(Did not read the date on post. Considered if the post was on the first page, it should be recent. Will check future posts dates')
Last edited by kookie on Fri Jul 01, 2016 5:13 am, edited 2 times in total.
This post probably took three times as much time to make as you would expect.
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MoneyKidKing
Posts: 715
Joined: Thu Apr 10, 2014 12:15 am

Re: How to fix the sound looping glitch on dodgeball

Post by MoneyKidKing »

kookie wrote:Our Lord and Savior has brought us fortune and fixes! Praise you!
(I'm tired..)
Fire wrote:Necro-posting (Bumping an dead/old thread that is no longer relative) will result in a ban.
This has also been fixed server side for well over a year.
Last edited by MoneyKidKing on Fri Jul 01, 2016 6:45 am, edited 2 times in total.
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Tornado123
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Re: How to fix the sound looping glitch on dodgeball

Post by Tornado123 »

Hey, thanks for making this.
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