Some Public bosses that I haven't seen yet;
Ripper Roo, The insane mutated kangaroo from the Crash Bandicoot series
Download; https://www.dropbox.com/s/9gywbn5lz84r3 ... o.rar?dl=0
Ripper Roo's Info;
Class: Scout
Weapon: Bat
Abilities: Super Jump & Weighdown
Rage: Stuns nearby people and gives the boss a Nitro Launcher (basically a rocket launcher, with Crash Bandicoot's Nitro projectiles).
2 lives, On life loss: boss gains a TNT Launcher (basically a stickybomb launcher, with Crash Bandicoot's TNT projectiles).
Passive: Boss jumps higher than usual.
Levi, A popular character from Attack on Titan;
Download; https://www.dropbox.com/s/5b33ku7osg92k4u/Levi.rar?dl=0
Levi's Info;
Class: Sniper
Weapon: Prinny Machete. It deploys and holsters twice as fast.
Abilities: Weighdown; Rage
He has no Super Jump. Instead he has a Grapple Hook to represent his 3D Maneuver Gear. This is his main method of mobility to compensate for the lack of Super Jump or Teleport.
Rage: Stuns everyone in the server and gives the boss a Flare Gun that deals 25% more damage on hit.
Hopefully if Levi is added, his Grappling hook can be changed to his Alt-Fire instead of it being in his weapons slot
===================================================================================================
This One I have seen used in a different server with no problems;
Cuphead, The main character from the recent game of success by the same name
Download; https://www.dropbox.com/s/0rdfmotouut87 ... d.rar?dl=0
Cuphead's Info;
Class: Engineer
Weapon: Wrench & C.A.P.P.E.R (not visible in 3rd person).
The C.A.P.P.E.R. as secondary to represent Cuphead's Peashooter (starting weapon)
Abilities: Super Jump; Weighdown; Rage
Rage: Stuns everyone and every sentry in the server and shoots an Ion Cannon at where the boss is looking. It takes two seconds to land, but the hit radius is smaller. (This ability represents the first Super Art you get in the game.)
All credit for these bosses in this suggestion goes to the rightful creator /creators
FF2 BOSS SUGGESTIONS [OLD]
Re: FF2 BOSS SUGGESTIONS
This is just a suggestion, its basically a grain of sand that nobody cares about
Re: FF2 BOSS SUGGESTIONS
Putting all my bosses here that I rigged / made since I dont need them anymore.
Some of the models may look a lil goofy, either because I made them when I wasn't good at rigging, or they dont really fit TF skeletons.
All the bosses are done, but I am not going to place any of the downloads here so others can't take them.
These are all Nintendo related, because I made them for my Nintendo server. Each boss has abilities that directly relate to their abilities in their games.
So, here they are:
Cynthia:
Boss that doesn't have a rage, but has 3 abilities. She can summon 3 different pokemon that all have different attributes about them.
Here are the Pokemon she can summon:
Garchomp:
Very tanky. A lot of health, takes less knockback, and hits hard.
Togekiss:
Faster than scout, can double jump, and has low gravity.
Roserade:
Spams out "poison seeds" (flares) that don't do much damage, but slow players when hit.
NEXT BOSS-
Dimentio:
Boss that can teleport a lot, and has an annoying rage
Rage causes players to have inverted controls. MOUSE1 charges, throws sandwiches, detonates stickies, etc. MOUSE2 shoots guns, Move forward is S, not W, and so on.
NEXT BOSS-
Marx:
Boss enables Revive Markers for players, as this boss has very powerful abilities, and a lot more health than other bosses.
Since this can't be rigged to TF skeletons, I made some animations that aren't amazing but they work.
Boss has two different abilities. One is Black Hole; which freezes the boss and pulls in players, dealing some damage.
The other is Marx's spike storm thing from the game, where he will spray out a swarm of spikes (Crusader Crossbow shots)
NEXT BOSS-
Gliscor:
Boss is fast, and has a single rage. On Rage, Gliscor will shoot out multiple balls of bats (Bat spells)
NEXT BOSS-
Necrozma:
Slow boss that has a larger melee range. Rage uses Necrozma's Prismatic Laser move, which just rains down a bunch of cow manglers from the sky. Ability has a bug where it wont spawn them if the geometry above the boss isn't high enough..
NEXT BOSS-
Eyerok:
Boss that is rigged to the Master Hand animations. Has two abilities. One is to spawn another Eyerok, that is very similar to the boss. Boss can only have one out at a time. The other is to spawn Pokeys all around Eyerok, dealing damage to players.
NEXT BOSS-
Skull Kid:
First off, the Skull Kid model was not rigged by me. It was rigged by Litronom.
Boss can throw out the Majora's Mask moon, that will throw itself at players, dealing a lot of damage.
NEXT BOSS-
Yoshi:
Rage allows his to fly around with noclip controls, and shoots out fireballs. Yoshi also has a passive egg launcher that damages players / buildings.
That's all I have for now, in terms of unique abilities that the server doesn't already have. I've got a lot more bosses that I will be redoing and most likely be putting here. Thanks.
Some of the models may look a lil goofy, either because I made them when I wasn't good at rigging, or they dont really fit TF skeletons.
All the bosses are done, but I am not going to place any of the downloads here so others can't take them.
These are all Nintendo related, because I made them for my Nintendo server. Each boss has abilities that directly relate to their abilities in their games.
So, here they are:
Cynthia:
Boss that doesn't have a rage, but has 3 abilities. She can summon 3 different pokemon that all have different attributes about them.
Here are the Pokemon she can summon:
Garchomp:
Very tanky. A lot of health, takes less knockback, and hits hard.
Togekiss:
Faster than scout, can double jump, and has low gravity.
Roserade:
Spams out "poison seeds" (flares) that don't do much damage, but slow players when hit.
NEXT BOSS-
Dimentio:
Boss that can teleport a lot, and has an annoying rage
Rage causes players to have inverted controls. MOUSE1 charges, throws sandwiches, detonates stickies, etc. MOUSE2 shoots guns, Move forward is S, not W, and so on.
NEXT BOSS-
Marx:
Boss enables Revive Markers for players, as this boss has very powerful abilities, and a lot more health than other bosses.
Since this can't be rigged to TF skeletons, I made some animations that aren't amazing but they work.
Boss has two different abilities. One is Black Hole; which freezes the boss and pulls in players, dealing some damage.
The other is Marx's spike storm thing from the game, where he will spray out a swarm of spikes (Crusader Crossbow shots)
NEXT BOSS-
Gliscor:
Boss is fast, and has a single rage. On Rage, Gliscor will shoot out multiple balls of bats (Bat spells)
NEXT BOSS-
Necrozma:
Slow boss that has a larger melee range. Rage uses Necrozma's Prismatic Laser move, which just rains down a bunch of cow manglers from the sky. Ability has a bug where it wont spawn them if the geometry above the boss isn't high enough..
NEXT BOSS-
Eyerok:
Boss that is rigged to the Master Hand animations. Has two abilities. One is to spawn another Eyerok, that is very similar to the boss. Boss can only have one out at a time. The other is to spawn Pokeys all around Eyerok, dealing damage to players.
NEXT BOSS-
Skull Kid:
First off, the Skull Kid model was not rigged by me. It was rigged by Litronom.
Boss can throw out the Majora's Mask moon, that will throw itself at players, dealing a lot of damage.
NEXT BOSS-
Yoshi:
Rage allows his to fly around with noclip controls, and shoots out fireballs. Yoshi also has a passive egg launcher that damages players / buildings.
That's all I have for now, in terms of unique abilities that the server doesn't already have. I've got a lot more bosses that I will be redoing and most likely be putting here. Thanks.
Re: FF2 BOSS SUGGESTIONS
This catched my eye, are Necrosma's rays fired randomly in the map or they only fire around Necrozma?
If they fire around Necrosma, a better option would be for the rays to be fired from the center of Necrozma instead of the sky.
Re: FF2 BOSS SUGGESTIONS
Around Necrozma
Also, I tried to make it as similar as I could to his actual pokemon move, so thats why its above him
- RevolverOceloto
- Posts: 146
- Joined: Thu Mar 24, 2016 8:44 am
- Location: Earth
Re: FF2 BOSS SUGGESTIONS
Who agrees here that we need Overwatch heroes?. We have possiblities to make em.
Re: FF2 BOSS SUGGESTIONS
Seems like a bad idea, people are here to play TF2, not Overwatch, Bastion is here because of the popularity of Overwatch.RevolverOceloto wrote: ↑Fri Dec 29, 2017 11:09 am Who agrees here that we need Overwatch heroes?. We have possiblities to make em.
Re: FF2 BOSS SUGGESTIONS
Spyro the Dragon (Main Protagonist of the Spyro the Dragon Videogame Series)
Models;
Spyro: Enter the Dragonfly ~ https://www.models-resource.com/gamecub ... del/14041/
Spyro: A Hero's Tail ~ https://www.models-resource.com/gamecub ... odel/4445/
Boss Class Type: Pyro (Hitbox is low like Metaknight
Boss Weapon/s: Dragon's Fury
Abilities: Weigh Down, Lunge & Glide
To use Lunge: Press Reload Key (Deals 70-100 damage Mini-crit, 10 second cooldown)
Rage: (Stun)[thats all I have for him]
+Medium Distance Player Stun for 5 seconds
Theme / BGM:
Spyro 1 - Opening Theme
Another Spyro Boss Idea;
Ripto (Spyro the Dragon Villain)
Model ~ https://www.models-resource.com/gamecub ... del/14040/
Boss Class Type: Sniper (Hitbox is Low like Metaknight)
Boss Weapon: Freedom Staff (No Melee Damage, but shoots Fireballs every 2-3 seconds)
Abilities: Point Teleport & Weigh Down
Rage: Can summon 1/2 minions, Gulp or Crush / or can summon both (Rage can be changed to something else, I'm just not sure what)
+Summons a dead player as Gulp (Soldier with a Cow-Mangler, slow but with lots of health)
+Summons a dead player as Crush (Heavy with a Necro Smasher, slow & less health then Gulp)
Gulp Model ~ https://www.models-resource.com/gamecub ... del/12567/
Crush Model ~ https://www.models-resource.com/gamecub ... del/12566/
Theme / BGM:
Spyro 2 - Ripto's Arena
Models;
Spyro: Enter the Dragonfly ~ https://www.models-resource.com/gamecub ... del/14041/
Spyro: A Hero's Tail ~ https://www.models-resource.com/gamecub ... odel/4445/
Boss Class Type: Pyro (Hitbox is low like Metaknight
Boss Weapon/s: Dragon's Fury
Abilities: Weigh Down, Lunge & Glide
To use Lunge: Press Reload Key (Deals 70-100 damage Mini-crit, 10 second cooldown)
Rage: (Stun)[thats all I have for him]
+Medium Distance Player Stun for 5 seconds
Theme / BGM:
Spyro 1 - Opening Theme
Another Spyro Boss Idea;
Ripto (Spyro the Dragon Villain)
Model ~ https://www.models-resource.com/gamecub ... del/14040/
Boss Class Type: Sniper (Hitbox is Low like Metaknight)
Boss Weapon: Freedom Staff (No Melee Damage, but shoots Fireballs every 2-3 seconds)
Abilities: Point Teleport & Weigh Down
Rage: Can summon 1/2 minions, Gulp or Crush / or can summon both (Rage can be changed to something else, I'm just not sure what)
+Summons a dead player as Gulp (Soldier with a Cow-Mangler, slow but with lots of health)
+Summons a dead player as Crush (Heavy with a Necro Smasher, slow & less health then Gulp)
Gulp Model ~ https://www.models-resource.com/gamecub ... del/12567/
Crush Model ~ https://www.models-resource.com/gamecub ... del/12566/
Theme / BGM:
Spyro 2 - Ripto's Arena
Last edited by KnotRed on Fri Jan 05, 2018 8:43 am, edited 1 time in total.
This is just a suggestion, its basically a grain of sand that nobody cares about
Re: FF2 BOSS SUGGESTIONS
Name: Agent Venom (Marvel)
Boss Type: Sniper
Weapon: frying pan
Abilities: Super Jump and Weigh down
Rage:
+ traps surrounding players in the symbiote
+ stuns enemy players
+ uses an SMG that deals 30 damage per shot
Model: https://steamcommunity.com/sharedfiles/ ... =606437465
Theme: https://www.youtube.com/watch?v=stY2FRmKPJU&t=30s
Boss Type: Sniper
Weapon: frying pan
Abilities: Super Jump and Weigh down
Rage:
+ traps surrounding players in the symbiote
+ stuns enemy players
+ uses an SMG that deals 30 damage per shot
Model: https://steamcommunity.com/sharedfiles/ ... =606437465
Theme: https://www.youtube.com/watch?v=stY2FRmKPJU&t=30s
Re: FF2 BOSS SUGGESTIONS
Name: Gopnik
Boss Type: Heavy
Weapon: Fists
Abilities: Lunge (similar to Guts, but slightly weaker)
Rage:
+Spawns dead players as various color swaps of Gopnik that have crit fists
+stuns very close by enemies and sentries (like explosion radius range)
+gives Leader Gopnik a damage boost for a few seconds (probably 5 secs)
Model: https://steamcommunity.com/sharedfiles/ ... =239531104
Theme: https://www.youtube.com/watch?v=avjtIxbiMEs (know this isn't very "russian", but I just feel it works)
Notes:
Would get rage more often than most other bosses due to his abilities only consisting of a lunge
The Gopnik spawns should have a few secs of invincibility when first spawned (maybe 2-3), and their HP could stay at the heavy's 300 due to them not having any outstanding abilities (maybe lower if it turns out so many Russian men are too beefy to deal with)
P.S. First post, so sorry If I left out important details
Boss Type: Heavy
Weapon: Fists
Abilities: Lunge (similar to Guts, but slightly weaker)
Rage:
+Spawns dead players as various color swaps of Gopnik that have crit fists
+stuns very close by enemies and sentries (like explosion radius range)
+gives Leader Gopnik a damage boost for a few seconds (probably 5 secs)
Model: https://steamcommunity.com/sharedfiles/ ... =239531104
Theme: https://www.youtube.com/watch?v=avjtIxbiMEs (know this isn't very "russian", but I just feel it works)
Notes:
Would get rage more often than most other bosses due to his abilities only consisting of a lunge
The Gopnik spawns should have a few secs of invincibility when first spawned (maybe 2-3), and their HP could stay at the heavy's 300 due to them not having any outstanding abilities (maybe lower if it turns out so many Russian men are too beefy to deal with)
P.S. First post, so sorry If I left out important details
Last edited by Undecided on Tue Jan 09, 2018 1:26 am, edited 2 times in total.
-
- Posts: 1
- Joined: Wed Mar 21, 2018 5:34 am
-
Re: FF2 BOSS SUGGESTIONS
Name: Tommy Wiseau (from the room)
Boss Type: Spy
Weapon: knife/revolver
Abilities: Super Jump and Weigh down
Rage:
+ stuns enemy players and sentries
+ you get a revolver that looks like a pug, you get 4 shots and it deals 225 damage at point blank
His intro : oh hi mark
Spy backstab : What a story mark!
Super jump : just tommys Laugh
When he kills someone : I did not hit her, its not true! or i kill you you bastard!
His Death : You are tearing me apart lisa!
On win : Anyways hows your sex life
On rage : Hi doggy!
ill get the voice clips for these if you need it
Model : would have to be made, as far as i know doesnt exist
Theme : https://www.youtube.com/watch?v=NZfox7y8VAg
Boss Type: Spy
Weapon: knife/revolver
Abilities: Super Jump and Weigh down
Rage:
+ stuns enemy players and sentries
+ you get a revolver that looks like a pug, you get 4 shots and it deals 225 damage at point blank
His intro : oh hi mark
Spy backstab : What a story mark!
Super jump : just tommys Laugh
When he kills someone : I did not hit her, its not true! or i kill you you bastard!
His Death : You are tearing me apart lisa!
On win : Anyways hows your sex life
On rage : Hi doggy!
ill get the voice clips for these if you need it
Model : would have to be made, as far as i know doesnt exist
Theme : https://www.youtube.com/watch?v=NZfox7y8VAg
Last edited by fatSexualProtatoChip on Wed Mar 21, 2018 5:58 am, edited 2 times in total.