New VSH maps.

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Hipster_Trip
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New VSH maps.

Post by Hipster_Trip »

I am not the only one that thinks that our maps are getting repetitive. It feels like the same 5 maps over and over, and I was looking at gamebanana for decent looking maps and I found a few.
http://tf2.gamebanana.com/maps/167808
http://tf2.gamebanana.com/maps/164115
http://tf2.gamebanana.com/maps/162215
http://tf2.gamebanana.com/maps/173265
http://tf2.gamebanana.com/maps/170977
http://tf2.gamebanana.com/maps/174249
http://tf2.gamebanana.com/maps/174423 (different from than the version we have now)
http://tf2.gamebanana.com/maps/167879 (rename this vsh_halo_bloodgulch)
I know VSH_Track was removed from the server, but I would love to see it added back.
Last edited by Hipster_Trip on Fri Jun 07, 2013 5:07 pm, edited 3 times in total.
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IAreHAze
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Re: New VSH maps.

Post by IAreHAze »

i agree, i believe the VSH maps are a bit repeative, and could use a little change ^.^
Last edited by IAreHAze on Fri Jun 07, 2013 5:10 pm, edited 1 time in total.
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BunnyRabbit
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Re: New VSH maps.

Post by BunnyRabbit »

I have to agree, It repeats the same cycle and it never changes to other maps. Please Change it .-.
Last edited by BunnyRabbit on Fri Jun 07, 2013 5:21 pm, edited 1 time in total.
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MrBuppo
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Re: New VSH maps.

Post by MrBuppo »

Without a doubt, 110% agree. I can think of several respected members of the VSH server (and possibly some admins) that would spend a lot more time on the server if we could find a way to play more than Minegay, Tower of Peril, 2fortdesk, and Peach's Castle without removing maps from the list.
Last edited by MrBuppo on Fri Jun 07, 2013 5:28 pm, edited 1 time in total.
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Sankoose120
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Re: New VSH maps.

Post by Sankoose120 »

I LOVED BloodGulch in halo 1 would like to see it in tf2 :D
Last edited by Sankoose120 on Fri Jun 07, 2013 5:48 pm, edited 1 time in total.
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goinundercover
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Re: New VSH maps.

Post by goinundercover »

Yes, more maps please! Both on VSH and FF2!
Last edited by goinundercover on Fri Jun 07, 2013 6:26 pm, edited 1 time in total.
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goinundercover
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Re: New VSH maps.

Post by goinundercover »

Just a heads up, the first map was removed from FF2 and noone really liked it. Billy the Doll couldn't use the elevators either.

http://tf2.gamebanana.com/maps/167808
Last edited by goinundercover on Fri Jun 07, 2013 6:36 pm, edited 1 time in total.
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Fire
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Re: New VSH maps.

Post by Fire »

I'll try and add some of these map later this weekend.

Also I increase the number of old maps that can be nominated eliminating the last 10. Has this improve things at all?
Last edited by Fire on Fri Jun 07, 2013 6:51 pm, edited 1 time in total.
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Dubstab
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Re: New VSH maps.

Post by Dubstab »

#1. This map is old. On FF2 we have had this map (as trial). A lot of people hated it and also you can die by the platforms that are going up and down.
#3. Small and it ands way to easy. I wouldn't add it.

I just wanted to add this information.
Last edited by Dubstab on Fri Jun 07, 2013 7:09 pm, edited 2 times in total.
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Hipster_Trip
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Re: New VSH maps.

Post by Hipster_Trip »

Fire wrote:Also I increase the number of old maps that can be nominated eliminating the last 10. Has this improve things at all?
Not much, but adding new maps should fix it.
Last edited by Hipster_Trip on Fri Jun 07, 2013 7:11 pm, edited 2 times in total.
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