New VSH maps.

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Hipster_Trip
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Re: New VSH maps.

Post by Hipster_Trip »

SURE [NL] wrote:
#3. Small and it ands way to easy. I wouldn't add it.
It worked for VSH due to our number of people.
Last edited by Hipster_Trip on Fri Jun 07, 2013 7:12 pm, edited 2 times in total.
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Dubstab
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Re: New VSH maps.

Post by Dubstab »

Hipster_Trip wrote:
SURE [NL] wrote:
#3. Small and it ands way to easy. I wouldn't add it.
It worked for VSH due to our number of people.
I can find something in that, but I think that you never can start building (as engineer), just because they usually just start running at the spawn (at least in FF2), you also don't have a hiding spot as engineer, the map is way to open for that.
Last edited by Dubstab on Fri Jun 07, 2013 7:14 pm, edited 2 times in total.
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Sankoose120
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Re: New VSH maps.

Post by Sankoose120 »

^ making it a challenge?
Last edited by Sankoose120 on Fri Jun 07, 2013 7:54 pm, edited 1 time in total.
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Dubstab
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Re: New VSH maps.

Post by Dubstab »

Sankoose120 wrote:^ making it a challenge?
Just telling information.. Dude, don't pick everything up like it is a chellange.
Last edited by Dubstab on Fri Jun 07, 2013 7:59 pm, edited 2 times in total.
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goinundercover
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Re: New VSH maps.

Post by goinundercover »

That map should be ok, considering how small pool day is.
Last edited by goinundercover on Fri Jun 07, 2013 8:04 pm, edited 1 time in total.
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Dubstab
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Re: New VSH maps.

Post by Dubstab »

goinundercover wrote:That map should be ok, considering how small pool day is.
Good point. But that map is a bit to open, you can not build over there, as engi in pool day is to do...
Last edited by Dubstab on Fri Jun 07, 2013 8:12 pm, edited 2 times in total.
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Weegeerocx
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Re: New VSH maps.

Post by Weegeerocx »

Looks great! :thumbup: I support this!
Last edited by Weegeerocx on Fri Jun 07, 2013 9:20 pm, edited 1 time in total.
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MrBuppo
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Re: New VSH maps.

Post by MrBuppo »

Fire wrote:Also I increase the number of old maps that can be nominated eliminating the last 10. Has this improve things at all?
I haven't seen much of an improvement, but that could be because I'm usually unlucky enough to join when we're on a bad map.
Last edited by MrBuppo on Fri Jun 07, 2013 10:24 pm, edited 2 times in total.
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Fire
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Re: New VSH maps.

Post by Fire »

Maps added. Plus another one I found.
Last edited by Fire on Sat Jun 08, 2013 8:45 pm, edited 1 time in total.
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goinundercover
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Re: New VSH maps.

Post by goinundercover »

Living room got played, seems a lot of people still dont like it. Consider removing it again?

VSH Livingroom
Last edited by goinundercover on Sat Jun 08, 2013 10:04 pm, edited 1 time in total.
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