FF2 MAP SUGGESTIONS

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KnotRed
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Re: FF2 MAP SUGGESTIONS

Postby KnotRed » Thu Jan 05, 2017 8:41 pm

Last edited by KnotRed on Thu Jan 05, 2017 8:41 pm, edited 2 times in total.
This is just a suggestion, its basically a grain of sand that nobody cares about

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AgentApple50
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Re: FF2 MAP SUGGESTIONS

Postby AgentApple50 » Fri Jan 27, 2017 11:30 pm

http://gamebanana.com/maps/193975

Another rats styled map, looks really fun, i'd give it a try :)
Last edited by AgentApple50 on Fri Jan 27, 2017 11:30 pm, edited 1 time in total.

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Breathe (In The Air)
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Re: FF2 MAP SUGGESTIONS

Postby Breathe (In The Air) » Sun Feb 05, 2017 2:00 am

http://gamebanana.com/maps/193135

Very cool and interesting design of a map. Also made by a regular on the vsh servers.
Last edited by Breathe (In The Air) on Sun Feb 05, 2017 2:00 am, edited 1 time in total.
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Cloudy
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Re: FF2 MAP SUGGESTIONS

Postby Cloudy » Wed Feb 15, 2017 3:28 am

For a while I've been saying that I wanted to make a map for ff, after some time and a lot of procrastination I finally made did. I'm sure it sucks compared to other suggestions but it's worth a shot, yeah?

https://tf2maps.net/downloads/havasu.33 ... pdate=8031
Last edited by Cloudy on Wed Feb 15, 2017 3:28 am, edited 2 times in total.

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FeralGentleman
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Re: FF2 MAP SUGGESTIONS

Postby FeralGentleman » Thu Feb 16, 2017 10:36 pm

FeralGentleman wrote:These are two of my favorite maps that I think would make for very entertaining gameplay:

Cyberpunk: http://tf2.gamebanana.com/maps/50116
Wubwubwub: http://tf2maps.net/threads/wubwubwub.22393/
Just throwing these back out there for consideration for the Hale servers.
Last edited by FeralGentleman on Thu Feb 16, 2017 10:36 pm, edited 3 times in total.
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RevolverOceloto
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Re: FF2 MAP SUGGESTIONS

Postby RevolverOceloto » Thu Mar 30, 2017 8:47 am

Request to remove vsh_aperture_b4. Makes people crash. thanks
Last edited by RevolverOceloto on Thu Mar 30, 2017 8:47 am, edited 1 time in total.
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KnotRed
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Re: FF2 MAP SUGGESTIONS

Postby KnotRed » Thu Mar 30, 2017 1:20 pm

RevolverOceloto wrote:Request to remove vsh_aperture_b4. Makes people crash. thanks
vsh_apeture_b4 is a semi-popular map and I rarely see people suddenly disconnect
Last edited by KnotRed on Thu Mar 30, 2017 1:20 pm, edited 2 times in total.
This is just a suggestion, its basically a grain of sand that nobody cares about

Ace
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Re: FF2 MAP SUGGESTIONS

Postby Ace » Mon Apr 03, 2017 12:52 am

http://gamebanana.com/maps/194631

vsh_zelda_ww_outset_islandbsp
Last edited by Ace on Mon Apr 03, 2017 12:52 am, edited 1 time in total.
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Dr. Axel Link
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Re: FF2 MAP SUGGESTIONS

Postby Dr. Axel Link » Mon Apr 03, 2017 1:48 am

Ace wrote:http://gamebanana.com/maps/194631

vsh_zelda_ww_outset_islandbsp
I'd suggest we wait for the guy to retexture it like he's planning, as everything is models and will slow lag like some of the other WW maps we've had.
Last edited by Dr. Axel Link on Mon Apr 03, 2017 1:48 am, edited 2 times in total.

Ace
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Re: FF2 MAP SUGGESTIONS

Postby Ace » Mon Apr 03, 2017 7:04 pm

Alright thats probably the way to go, i just wanted to suggest it because it looked like a good map.
Last edited by Ace on Mon Apr 03, 2017 7:04 pm, edited 1 time in total.
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