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Re: FF2 MAP SUGGESTIONS

Posted: Fri Jul 14, 2017 3:36 pm
by Astro

Re: FF2 MAP SUGGESTIONS

Posted: Fri Jul 14, 2017 9:53 pm
by Fire
Added a few of these past suggested maps:

vsh_market_b2, vsh_rocksax, vsh_fenced, vsh_militaryzone_v3, vsh_hella_swag_v3


The rest we either had already, were low quality or had other issues. Thanks for the suggestions!

Re: FF2 MAP SUGGESTIONS

Posted: Sat Jul 15, 2017 7:21 pm
by SirAnthonyIII
Military Zone gets updated on Gamebanana so be sure to look out for those

Re: FF2 MAP SUGGESTIONS

Posted: Mon Aug 14, 2017 4:54 pm
by RevolverOceloto

Re: FF2 MAP SUGGESTIONS

Posted: Mon Aug 14, 2017 5:10 pm
by Soup
RevolverOceloto wrote:http://gamebanana.com/maps/196568

Name: VSH_gyros
Maker: PigPig http://steamcommunity.com/id/PigPug

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This map is already available on FF2 and VSH servers.

Re: FF2 MAP SUGGESTIONS

Posted: Mon Aug 28, 2017 11:56 pm
by fishermatt3552
I'm probably just looking through nostalgia goggles, but the old Dust Showdown map, vsh_dust_showdown_final1, was, in my personal opinion, a better map than the current one. There weren't an unneeded amount of underground tunnels, the sniper tower had less stuff on it, making it look cleaner, and the overall feel of the map was just better. I know other people want it back too, so it isnt just me.

Re: FF2 MAP SUGGESTIONS

Posted: Tue Aug 29, 2017 12:28 am
by Lanliss
fishermatt3552 wrote:I'm probably just looking through nostalgia goggles, but the old Dust Showdown map, vsh_dust_showdown_final1, was, in my personal opinion, a better map than the current one. There weren't an unneeded amount of underground tunnels, the sniper tower had less stuff on it, making it look cleaner, and the overall feel of the map was just better. I know other people want it back too, so it isnt just me.
I think they both have their place, but the old one did have a problem or two. The open field was one, since it made it a bit too easy for snipers to have all of the damage.

I think a nice compromise could be struck between the two, rolling back some changes while adding some others to make the map better balanced. Back to two tunnels. I would keep the path from the side of the sniper spot to the front, but replace the ladders back to the spiral staircase, possibly with its bottom entrance in the position of the first ladder when you come up the ramp. I like the idea of the walls that were added to break up the field, but the current ones don't really fit the rest of the maps theme. If they were replaced with plain wooden or metal walls I think it would look nicer, IMO.

Personally, I prefer the newer one for game play, but dislike some of the aesthetic changes.

Re: FF2 MAP SUGGESTIONS

Posted: Tue Aug 29, 2017 2:56 pm
by Astro
VSH_MANNOPOLY_A4

https://gamebanana.com/maps/196840

Creator: KingRaptor https://gamebanana.com/members/990396
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NOTE!
Very Early Alpha stage but playable, need to test in a large server for proper feedback

This is a map file i started to do before i went on hiatus, I'm still learning how to map in TF2

the map also has a single easter egg

VSH_SEASONS

https://gamebanana.com/maps/191721

Creator: Nafarry http://steamcommunity.com/id/Nafarrry
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Re: FF2 MAP SUGGESTIONS

Posted: Sat Nov 25, 2017 9:39 am
by Astro
Time to revive this thread.
Name : VSH_Riverside
Creator : IS A PUDDY


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Name: VSH_Fenced
Creator:ForceFul And Hot


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Name: VSH_Barnyard_b1
Creator: GBDerpy

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*Downloads are at the names of the maps.
**Tell me if one of the maps are already in the rotation so I can mark it as "Already added"

...Maybe I belong among the stars...

Re: FF2 MAP SUGGESTIONS

Posted: Tue Dec 12, 2017 5:01 am
by Shade-Guy