Dodgeball Suggestions Thread v2.0

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Fire
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Re: Dodgeball Suggestions Thread v2.0

Post by Fire »

sevin wrote: Wed Oct 04, 2017 11:35 pm tf2maps download

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This map doesn't seem to work. The rockets don't spawn and also I see some issues with being able to hide behind the fence and the farm posts in spawn.
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sevin
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Re: Dodgeball Suggestions Thread v2.0

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Fire wrote: Wed Oct 04, 2017 11:53 pmThis map doesn't seem to work. The rockets don't spawn and also I see some issues with being able to hide behind the fence and the farm posts in spawn.
Hm, I believe I compiled with the correct logic. Have you already tried it in the server with the plugin loaded? It obviously won't work without the dodgeball plugin. The fence is clipped off at the back and the posts in spawn explode when the first rocket hits them.
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Re: Dodgeball Suggestions Thread v2.0

Post by Fire »

Yes I tested on live server.
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sevin
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Re: Dodgeball Suggestions Thread v2.0

Post by sevin »

Fire wrote: Thu Oct 05, 2017 1:38 am Yes I tested on live server.

Alright, pushed a quick b3 to fix the logic I was, in fact, missing. Sorry about that. Let me know if it's fixed.
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Fire
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Re: Dodgeball Suggestions Thread v2.0

Post by Fire »

Nope still didnt work
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sevin
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Re: Dodgeball Suggestions Thread v2.0

Post by sevin »

Fire wrote: Thu Oct 05, 2017 2:20 am Nope still didnt work
Can I ask what's happening? I think that I have all the logic.
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Re: Dodgeball Suggestions Thread v2.0

Post by sevin »

OK, I misspelled the rocket spawner for blue. I had it as blu. Recompiling.
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Re: Dodgeball Suggestions Thread v2.0

Post by sevin »

How about now?
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Fire
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Re: Dodgeball Suggestions Thread v2.0

Post by Fire »

Works
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sevin
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Re: Dodgeball Suggestions Thread v2.0

Post by sevin »

Fire wrote: Thu Oct 05, 2017 4:03 amWorks
Do you think you may leave it on the server for a bit? I'd like to play it too.
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