A few bosses have audio issues.

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Pit
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Joined: Mon Oct 17, 2016 6:52 am

A few bosses have audio issues.

Post by Pit »

I'll just say what I've noticed so far:

Is definitely an issue:

Bionic Commando: His rage and loss quotes don't play. When they're supposed to, the console throws anywhere from 3 to 5 "Invalid sample rate (0)" errors.
Reason: Wrong directory. Instead of looking for his quotes in "sound/freak_fortress_2/bioniccommando", the game attempts to load his rage and loss quotes from "sound/freak_fortress_2/bionic_commando".

Agent Smith: Every one of his sounds with the exception of his rage and BGM do not play. Some sounds don't play at all.
Reason: Invalid sample rate. The game can only play sounds if they have a sample rate that's a multiple of 11025. In the case of Agent Smith, the affected sounds have sample rates that are either 21000Hz or 24000Hz

Wolf O'Donnell: His theme doesn't play, despite it downloading as normal.
Reason: It doesn't seem to be indexed in his config.

Mushu: One of his themes doesn't download, resulting in no bgm playing for about 3 minutes.
Reason: Might have something to do with it's name. According to the "file missing from disk/repository" error I get, it's called "theme3.1.wav" and loads from the same directory as all of Mushu's other audio files.

Might be a download issue:

Bill: Rage doesn't play. There might be another few audio files that don't play either.

Administrator: Rage doesn't play.
Last edited by Pit on Mon Nov 07, 2016 10:44 am, edited 1 time in total.
M76030
Posts: 4
Joined: Sun Jun 26, 2016 12:34 pm

Re: A few bosses have audio issues.

Post by M76030 »

I would also like to point out that GentleSpy's Win sound doesnt play, because in the config it says:

"vo\Spy_highfive_success03.mp3"

while it should be

"vo\taunts\Spy_highfive_success03.mp3"


About the Administrator: it depens when the boss was downloaded, since the earlier versions of her didnt had a rage sound, aswell from summoning sounds (which will not play because the plugin doesnt have a sound function for the summoning ability)
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Hylie
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Re: A few bosses have audio issues.

Post by Hylie »

Joker: all his sound clips (except the BGM) are still incredibly quiet.
Last edited by Hylie on Mon Nov 07, 2016 8:37 pm, edited 1 time in total.
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FawfulRoach
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Re: A few bosses have audio issues.

Post by FawfulRoach »

Hylie wrote:Joker: all his sound clips (except the BGM) are still incredibly quiet.
This, and I have also heard that his music box is broken as well.
Last edited by FawfulRoach on Mon Nov 07, 2016 8:42 pm, edited 1 time in total.
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Fire
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Re: A few bosses have audio issues.

Post by Fire »

All fixed
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Hylie
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Re: A few bosses have audio issues.

Post by Hylie »

Agent Smith's voice lines are practically inaudible with how soft they sound.
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Hylie
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Re: A few bosses have audio issues.

Post by Hylie »

Hylie wrote:Agent Smith's voice lines are practically inaudible with how soft they sound.
Also, Mr. Meseeks' LMS voice line "You Gotta Relax" plays every time a minion dies when there's only one RED left.
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