The map was updated today, made a lot of changes to it.PembrokeWelshCorgi wrote: ↑Fri Oct 06, 2017 5:44 pm @Abraham
I played your map, Idek, and I really like both the top and bottom portions of the map, but I think it's too much to look through in one map. Someone said you were considering removing and/or making the bottom portion into its own map. I think that would be a good idea. Thanks for making it, I really like it.
Updates;
- Removed the underground area and replaced the entrance with a small pond
- Changed the base texture of the map to a more appealing one and added some pathways between the buildings
- Fixed a lightning issue where props would have a weird sheen on them
- Fixed players occasionally getting stuck on CP
- Fixed numerous other minor bugs & did more minor updates
- Updated map time & propmenu
Also changed the map name from ph_idek into ph_forest