There is a project that I have been working on with someone else called node-steam-chat-bot which is a less user-friendly version of this and requires some programming skills. I made SteamChatBot so that someone with no programming skills can still have a bot that they can use for a group chat.
Basically you open up the main window, enter your bot's login details. Then you go to the "Triggers" tab and add any triggers you want. Trigger (v.): To activate. A trigger is basically something that causes the bot to react to something. For example, the trigger called "DoormatTrigger" will be triggered when someone enters the chat room, and the bot will respond by saying hello.
One you have added whatever triggers you want just press start and the bot will attempt to login. You may be required to enter a steam guard code, but you will only need to do this once because the bot will generate an ssfn-type file. All the bot's user files are stored under the folder username/.
Sourceforge page (download): https://sourceforge.net/projects/steamchatbot/
Github page (code or download): https://github.com/Steam-Chat-Bot/SteamChatBot
SteamChatBot release - a manager for a Steam chat bot
- Tornado123
- Posts: 230
- Joined: Sun Apr 24, 2016 1:05 pm
- Location: In a twister.
Re: SteamChatBot release - a manager for a Steam chat bot
That seems really cool!!!Banshee wrote:There is a project that I have been working on with someone else called node-steam-chat-bot which is a less user-friendly version of this and requires some programming skills. I made SteamChatBot so that someone with no programming skills can still have a bot that they can use for a group chat.
Basically you open up the main window, enter your bot's login details. Then you go to the "Triggers" tab and add any triggers you want. Trigger (v.): To activate. A trigger is basically something that causes the bot to react to something. For example, the trigger called "DoormatTrigger" will be triggered when someone enters the chat room, and the bot will respond by saying hello.
One you have added whatever triggers you want just press start and the bot will attempt to login. You may be required to enter a steam guard code, but you will only need to do this once because the bot will generate an ssfn-type file. All the bot's user files are stored under the folder username/.
Sourceforge page (download): https://sourceforge.net/projects/steamchatbot/
Github page (code or download): https://github.com/Steam-Chat-Bot/SteamChatBot
Last edited by Tornado123 on Fri May 27, 2016 11:16 pm, edited 1 time in total.
- HakureiReimu_Husky
- Posts: 378
- Joined: Fri Jan 29, 2016 4:38 am
- Location: Somewhere
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Re: SteamChatBot release - a manager for a Steam chat bot
I wish the readme's were not in cs, but Im liking the sight of this.
This is goodbye.
Re: SteamChatBot release - a manager for a Steam chat bot
Eh xml documentation. Much easier than doing it in a new readme file. It also will fill in stuff in Intellisense.HakureiReimu_Husky wrote:I wish the readme's were not in cs, but Im liking the sight of this.