zorarks' abilities makes it almost impossible to catch up to, if the player controlling the boss' desire is to just run away, unless you're a scoutIshtar: 10 minute round hale lol
- make him less time consuming
happens with every boss, its more so the person playing him needs to stop being so passive.
zorark is one of the most complaint bosses out of any of those bosses. majority of people find this boss is MOST annoying out of all others because of the way it was designed, complaints about other bosses like Deman, Weeping Angel, and Shulk are minor, because very few find it a problem while most find it to be alright, but MUCH more people agree that zorark is outright absurdSol Invictus: broken maybe not, just annoying and no fun
- if he's balanced @many, atleast make him less of a nuisance to play against. his abilties may vary on that
People find weeping angel annoying because of her rage. People find Deman annoying because of his minion spam. People hate Shulks ability to spam jump in circles for 5 minutes to get one kill. If we tried to fix everything just because people think its annoying there wouldn't be an end to it because everyone is annoyed by something some boss has. You say change him, but the only change you ever hint at is to reduce the cloak or the health on a boss that is already losing slightly over half of his matches.
You're right that this is pretty irrelevant to the boss on the server, this would be betterPopTop: it takes me 10 minutes to load up the server itself, and then this bullshit, why o why, god?
- doesnt take a genius to understand what he said and to fix it
If it takes you 10 minutes to load the server alone then I feel like a longer boss round is the least of your problems.
PopTopMop: really though they should add something to make it so they need to constantly be attacking
-What he said
i've made different term to describe what shake meant by broken by pointing out the abilities zorark has that makes it extremely easy for the boss user to get away and delay round time, and it doesn't put a smile on anyone's faces for sit around waiting for the boss to come back to fight, and then to run away just to delay round time some more to piss people off, shakes didnt really mean broken in balancing terms, he meant broken in the way his abilities makes him extremely passive to go up against.Shakes: the amount of complaints should tell you how broken the boss is
-this can support my complaint, and shakes had said multiple things the boss is obnoxious in doing [Faster Than Scout Speed] [Cloak] [Disguise] [Large Health Pool] [Short Superjump Cooldown], pretty much a hide and seek boss, not so fun when you're dead or sitting by the team not doing anything because you can't find him, and if you try to find him you end up dead, and you wait for the next 10 minutes for the hide and seek cycle continues.
Again if the boss is so broken then he wouldn't be losing nearly as much as he does. even past bosses that people would suicide with one alive at the end of the round have shown some difference compared to this. Also the jump the boss has is the same as guts dash ability with the only difference being that its stronger since it has a longer cool down then guts does.
he's saying the way zorark was designed lacks activity in fighting against players, that includes the abilities and the rage, something players agree onEpic Scout Main: this hale is the worst, this hale was made for stalling
- doesnt take a genius to understand what he said and to fix it
this part is pretty much worthless in my opinion. The same player was complaining about the bosses rage. which I shouldn't need to comment considering its literally only a screen darken that last a short amount of time and nothing else. Honestly that rage is extremely weak as opposed to pretty much any boss we have.
i said i agree with everything being said from the players' thoughts, and i suggested examples of how the boss could be fixed, there's many ways, and before there's any more responses that includes me bickering instead of suggesting something, i'll state it now so that it's no longer brought upBy all means if you have an idea that fixes the issues you have with him without harming the current ratio your welcome to suggest it. But as the others said, your not giving any real suggestions and it looks/sounds like your just bickering over the fact that you dislike the boss.
- Longer Jump Cooldown [Boss jumps way too quickly before we can even get a chance to take bits of his health down]
- Take away his cloak (And keep the Disguise) 1st methmod [Cloak is too often, or atleast lessen the cloak time]
- Take away his disguise (And keep the Cloak) 2nd method [ Disguises way too often which doesn't even give us a chance to spycheck sucessfully {checking everyone but he comes right after we spycheck}], or atleast lower disguise cooldown
- Lower his health since his abilities are designed for stealth [Gigantic health for a stealth boss is absurd, especially when he's designed as a HIDE and SEEK boss]
i highly doubt that a complaint is said everytime someone plays any boss. i'm not dragging it to a point where its rare but theres many times where people think the boss is alright, if you mean complain in serious complain, thats really unlikely, if you mean complain as in a joke, static shock for example, then that's not really relevant to the zorark scenario. and the screenshots took place when there WEREN'T any staff on, that allowed the players to have a choice to do whatever they even want as the hale. if they want to delay the entire round, they can just keep avoiding the players with their abilities. if there were staff on ofcourse he'd be dealt with because they have power to do something about it, while other players don't have power, which leads to the boss user's free choice to do what they want as the boss, recently just delaying the round hiding and coming out at times, from their own will. I probably should've mentioned that the hop onto the server part wouldn't really prove my point since you're staff whose responding to this, anyone else that's a member would see what I mean since they have no role to enforce rules on the server.Kary: 10 min left and we have only played 2 boss rounds
- boss clearly delays the game, no evidence needed hop on the server when someones playing as zorark, you'll get annoyed and see how long it takes for a single round of that boss to finish, atleast one complaint is said every time someone plays as zorark (don't relate to static shock because they've already fixed him and no one complains about him anymore, only as a joke since he had a history of not being well balanced).
at least one complaint is said every time someone plays pretty much any boss in general. Also sorry to say but If I hop on the server and a zoroark is wasting to much time I warn him to hurry up because I know how quick his rounds can be played and that the player is the one wasting time.
if the hit and run tactic is a type of how the boss functions then players really dislike it, especially how it is now, the abilities are fair and balanced, but can be abused to an unfair advantage that's patience wise, atleast tone it down with the health and abilities by shortening them at an amount where it's not easily used as an infinite source for running away all the time.